On this page, you can compare ship weapon sizes, damage, capacity, firing rate, velocity, as well as how often a weapon overheats.
Each of the columns are sortable. Both the weapon size and damage type can be filtered for easier comparisons.
Velocity - the speed at which the ammunition travels when the weapon is fired.
Range - the maximum distance between you and your target that your pips will begin to appear to allow you to aim at the ship you're targeting.
Ammo Type - The type of damage that the weapon does.
Rounds - the maximum amount of ammunition that a ship can hold (ballistic weapons only).
Shots per Minute - the amount of times you can fire the weapon in one minute.
Damage per Hit - the amount of damage the weapon does each time it hits the target.
DPS Base - the damage per second that the weapon does without taking into account cooling and overheating.
DPS 60s (no CD) - the damage per second when firing the weapon for 60 seconds straight, without allowing it to cool down.
Overheat Time - the amount of time you can fire the weapon before it overheats.
Range - the maximum distance between you and your target that your pips will begin to appear to allow you to aim at the ship you're targeting.
Ammo Type - The type of damage that the weapon does.
Rounds - the maximum amount of ammunition that a ship can hold (ballistic weapons only).
Shots per Minute - the amount of times you can fire the weapon in one minute.
Damage per Hit - the amount of damage the weapon does each time it hits the target.
DPS Base - the damage per second that the weapon does without taking into account cooling and overheating.
DPS 60s (no CD) - the damage per second when firing the weapon for 60 seconds straight, without allowing it to cool down.
Overheat Time - the amount of time you can fire the weapon before it overheats.
Note: Clicking on the name of a ship weapon will open a new tab with the weapon's Electronic Access (REC) page on the Star Citizen (RSI) website.
Weapon ▲ | Size | Velocity | Range | Ammo Type | Rounds |
Shots per Minute |
Damage per Hit |
DPS Base |
DPS 60s (no CD) |
Overheat Time |
---|---|---|---|---|---|---|---|---|---|---|
11-Series Broadsword | 3 | 1800 | 3114 | Ballistic | 900 | 80 | 101.25 | 135.00 | 83.33 | 23.16 sec |
9-Series Longsword | 1 | 1650 | 1403 | Ballistic | 400 | 110 | 85.77 | 157.25 | 116.17 | 23.51 sec |
C-788 "Combine" | 4 | 1900 | 4275 | Ballistic/Distortion | 240 | 70 | 926.74 | 1,081.20 | 615.68 | 23.66 sec |
CF-007 Bulldog Repeater | 1 | 1800 | 1440 | Energy | 325 | 29.08 | 157.50 | 116.00 | 18.46 sec | |
CF-117 Badger Repeater | 2 | 1825 | 1862 | Energy | 300 | 52.52 | 262.60 | 197.60 | 23.65 sec | |
CF-227 Panther Repeater | 3 | 1850 | 2424 | Energy | 275 | 78.76 | 361.00 | 242.25 | 14.26 sec | |
M3A Laser Cannon | 1 | 1958 | 1821 | Energy | 140 | 65.46 | 152.75 | 113.75 | 23.00 sec | |
M4A Laser Cannon | 2 | 1985 | 2719 | Energy | 130 | 111.69 | 242.00 | 161.33 | 24.60 sec | |
M5A Laser Cannon | 3 | 2009 | 2459 | Energy | 120 | 138.38 | 276.75 | 182.25 | 25.41 sec | |
M6A Laser Cannon | 4 | 2039 | 5138 | Energy | 110 | 272.45 | 499.50 | 319.50 | 25.11 sec | |
M7A Laser Cannon | 5 | 2075 | 7263 | Energy | 100 | 376.20 | 627.00 | 335.67 | 19.86 sec | |
Mantis GT-220 | 3 | 1500 | 1425 | Ballistic | 2000 | 1050 | 23.77 | 416.00 | 250.13 | 12.74 sec |
MVSA Laser Cannon | 2 | 1986 | 2443 | Energy | 155 | 135.87 | 351.00 | 243.00 | 26.33 sec | |
NN-13 Neutron Cannon | 1 | 1600 | 1440 | Energy | 95 | 96.00 | 152.00 | 114.00 | 23.47 sec | |
NN-14 Neutron Cannon | 2 | 1650 | 2046 | Energy | 85 | 171.95 | 243.60 | 159.60 | 24.74 sec | |
Omnisky III Laser Cannon | 1 | 1794 | 1650 | Energy | 100 | 86.70 | 144.50 | 107.67 | 21.70 sec | |
Omnisky IV Laser Cannon | 2 | 1975 | 2666 | Energy | 90 | 139.50 | 209.25 | 150.75 | 28.51 sec | |
Omnisky IX Laser Cannon | 3 | 2000 | 4200 | Energy | 80 | 177.19 | 236.25 | 160.42 | 26.95 sec | |
Omnisky XII Laser Cannon | 4 | 2025 | 5063 | Energy | 75 | 364.00 | 455.00 | 291.67 | 25.60 sec | |
Pyroburst Scattergun | 3 | 1600 | 688 | Energy | 70 | 589.54 | 687.80 | 469.93 | 13.82 sec | |
R-18 Rocket Pod | 2 | 0 | 0 | Ballistic | 36 | 60 | 0.00 | 0.00 | 0.00 | 0.00 sec |
Revenant | 4 | 1600 | 1568 | Ballistic | 2500 | 1300 | 29.24 | 633.60 | 353.47 | 11.44 sec |
Scorpion GT-215 | 2 | 1400 | 1218 | Ballistic | 1700 | 900 | 19.87 | 298.10 | 183.33 | 16.89 sec |
Sledge II Mass Driver | 2 | 2198 | 3011 | Ballistic | 120 | 75 | 197.67 | 247.00 | 164.67 | 24.92 sec |
Strife Mass Driver | 2 | 2200 | 3080 | Ballistic | 120 | 60 | 220.50 | 220.50 | 147.00 | 25.34 sec |
Suckerpunch Distortion Cannon | 1 | 1900 | 1672 | Distortion | 105 | 113.14 | 198.00 | 148.50 | 24.13 sec | |
SW16BR2 "Sawbuck" | 2 | 1500 | 1665 | Ballistic | 400 | 280 | 32.23 | 150.40 | 106.67 | 20.43 sec |
Tarantula GT-870 | 2 | 1700 | 2890 | Ballistic | 600 | 130 | 101.54 | 220.00 | 156.67 | 27.63 sec |
Tarantula GT-870 Mark 3 | 3 | 1800 | 3780 | Ballistic | 360 | 85 | 204.71 | 290.00 | 186.67 | 24.12 sec |
Tigerstreik T-19P | 2 | 1400 | 1218 | Ballistic | 900 | 950 | 19.94 | 315.70 | 201.30 | 16.75 sec |
Tigerstreik T-21 | 3 | 1500 | 1425 | Ballistic | 2000 | 1075 | 24.65 | 441.60 | 262.93 | 13.42 sec |
WAR Neutron Cannon | 5 | 1750 | 5828 | Energy | 75 | 501.60 | 627.00 | 335.67 | 20.00 sec | |
WEAK Laser Cannon | 1 | 1900 | 1805 | Energy | 120 | 71.75 | 143.50 | 109.67 | 24.06 sec | |
WRATH Plasma Cannon | 5 | 1700 | 5508 | Energy | 85 | 471.71 | 668.25 | 354.75 | 19.75 sec |